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Cross Product in Three-Dimensional Euclidean Space 📂Mathematical Physics

Cross Product in Three-Dimensional Euclidean Space

Definition

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For $\mathbf{x}, \mathbf{y} \in \mathbb{R}^3$, define the following as the cross product of $\mathbf{x}$ and $\mathbf{y}$.

$$ \begin{align*} \mathbf{x} \times \mathbf{y} =& (x_{2}y_{3} - x_{3}y_{2}, x_{3}y_{1} - x_{1}y_{3}, x_{1}y_{2} - x_{2}y_{1}) \\ =& \det \begin{bmatrix} \mathbf{i} & \mathbf{j} & \mathbf{k} \\ x_{1} & x_{2} & x_{3} \\ y_{1} & y_{2} & y_{3} \end{bmatrix} \\ =& \begin{bmatrix} 0 & -x_{3} & x_{2} \\ x_{3} & 0 & -x_{1} \\ -x_{2} & x_{1} & 0 \end{bmatrix} \begin{bmatrix} y_{1} \\ y_{2} \\ y_{3} \end{bmatrix} \end{align*} $$

Explanation

For reference, $\mathbf{i} = (1,0,0)$, $ \mathbf{j} = (0,1,0)$, and $\mathbf{k} = (0,0,1)$. As with the inner product, a more general definition of the cross product is possible, but in practical terms it is usually considered only in three dimensions. Because the result of the operation is a vector, it is also called the vector product; a literal translation of “cross product” is the scissor product (가위곱). The term “cross product” is most commonly used, though it can be confused with the outer product.

Operation

scalar product (inner product)
scalar product
inner product

vector product (scissor product)
vector product
cross product

tensor product (outer product)
tensor product
outer product

Dimension$n$-dimensional vector$3$-dimensional vector$n$-dimensional vector
Notation$\mathbf{u} \cdot \mathbf{v} = \mathbf{u}^{\mathsf{T}} \mathbf{v}$$\mathbf{u} \times \mathbf{v}$$\mathbf{u} \otimes \mathbf{v} = \mathbf{u}\mathbf{v}^{\mathsf{T}}$
Resultscalar $=1 \times 1$ matrix$3$-dimensional vector$n \times n$ matrix
Value$\sum_{i} u_{i}v_{i} = u_{1}v_{1} + \cdots + u_{n}v_{n}$$\begin{bmatrix} u_{2}v_{3} - u_{3}v_{2} \\ u_{3}v_{1} - u_{1}v_{3} \\ u_{1}v_{2} - u_{2}v_{1} \end{bmatrix}$$\begin{bmatrix} u_{1}v_{1} & u_{1}v_{2} & \cdots & u_{1}v_{n} \\ u_{2}v_{1} & u_{2}v_{2} & \cdots & u_{2}v_{n} \\ \vdots & \vdots & \ddots & \vdots \\ u_{n}v_{1} & u_{n}v_{2} & \cdots & u_{n}v_{n}\end{bmatrix}$

The most frequent applications are in physics, appearing often when expressing torque, the Lorentz force, and so on. Its geometric form can be easily visualized using the right-hand rule. Below are several properties of the cross product presented without proof.

Properties

For $\mathbf{x}, \mathbf{y}, \mathbf{z} \in \mathbb{R}^3$ and $k \in \mathbb{R}$ the following hold.

(1) $\mathbf{x} \times \mathbf{x} = \mathbf{0}$

(2) $\mathbf{x} \times \mathbf{y} = -\mathbf{y} \times \mathbf{x} $

(3) $(k \mathbf{x}) \times \mathbf{y} = k (\mathbf{x} \times \mathbf{y}) = \mathbf{x} \times (k \mathbf{y})$

(4) $\mathbf{x} \times ( \mathbf{y}+ \mathbf{z} )= (\mathbf{x} \times \mathbf{y}) + (\mathbf{x} \times \mathbf{z})$

(5) scalar triple product: $(\mathbf{x} \times \mathbf{y}) \cdot \mathbf{z} = \mathbf{x} \cdot ( \mathbf{y} \times \mathbf{z})$

(6) vector triple product (bac-cab identity): $\mathbf{x} \times ( \mathbf{y} \times \mathbf{z} ) = (\mathbf{x} \cdot \mathbf{z}) \mathbf{y} - (\mathbf{x} \cdot \mathbf{y}) \mathbf{z} $

(7) $\left\| \mathbf{x} \cdot \mathbf{y} \right\|^{2} = (\mathbf{x} \cdot \mathbf{x} ) ( \mathbf{y} \cdot \mathbf{y} ) - ( \mathbf{x} \cdot \mathbf{y} )^2$

(8) $\left\| \mathbf{x} \times \mathbf{y} \right\| = \left\| \mathbf{x} \right\| \left\| \mathbf{y} \right\| \sin{\theta} $

(9) If $\mathbf{x} \times \mathbf{y} \ne \mathbb{0}$ then $\mathbf{x} \times \mathbf{y} $ is orthogonal to $\mathbf{x}$ and $\mathbf{y}$.

(10) Jacobi identity: $\mathbf{x} \times (\mathbf{y} \times \mathbf{z}) + \mathbf{z} \times (\mathbf{x} \times \mathbf{y}) + \mathbf{y} \times (\mathbf{z} \times \mathbf{x}) = \mathbf{0}$


Property (2) is called skew symmetry or anti-commutativity.

Because the commutative law does not hold, there are many properties that may seem counterintuitive. Get accustomed to them by solving problems and working them out on paper.

Proofs

(10)

bac-cab

By property (6),

$$ \begin{align*} & \mathbf{x} \times (\mathbf{y} \times \mathbf{z}) + \mathbf{y} \times (\mathbf{z} \times \mathbf{x}) + \mathbf{z} \times (\mathbf{x} \times \mathbf{y}) \\ &= (\mathbf{x} \cdot \mathbf{z}) \mathbf{y} - (\mathbf{x} \cdot \mathbf{y}) \mathbf{z} + (\mathbf{y} \cdot \mathbf{x}) \mathbf{z} - (\mathbf{y} \cdot \mathbf{z}) \mathbf{x} + (\mathbf{z} \cdot \mathbf{y}) \mathbf{x} - (\mathbf{z} \cdot \mathbf{x}) \mathbf{y} \\ &= \big[(\mathbf{x} \cdot \mathbf{z}) \mathbf{y} - (\mathbf{z} \cdot \mathbf{x}) \mathbf{y}\big] + \big[- (\mathbf{x} \cdot \mathbf{y}) \mathbf{z} + (\mathbf{y} \cdot \mathbf{x}) \mathbf{z}\big] + \big[- (\mathbf{y} \cdot \mathbf{z}) \mathbf{x} + (\mathbf{z} \cdot \mathbf{y}) \mathbf{x}\big] \\ &= \mathbf{0} \end{align*} $$

Direct calculation

Let us compute $\mathbf{x} \times (\mathbf{y} \times \mathbf{z})$.

$$ \begin{align*} \mathbf{x} \times (\mathbf{y} \times \mathbf{z}) &= \begin{bmatrix} 0 & -x_{3} & x_{2} \\ x_{3} & 0 & -x_{1} \\ -x_{2} & x_{1} & 0 \end{bmatrix} \begin{bmatrix} 0 & -y_{3} & y_{2} \\ y_{3} & 0 & -y_{1} \\ -y_{2} & y_{1} & 0 \end{bmatrix} \begin{bmatrix} z_{1} \\ z_{2} \\ z_{3} \end{bmatrix} \\ &= \begin{bmatrix} 0 & -x_{3} & x_{2} \\ x_{3} & 0 & -x_{1} \\ -x_{2} & x_{1} & 0 \end{bmatrix} \begin{bmatrix} y_{2}z_{3} - y_{3}z_{2} \\ y_{3}z_{1} - y_{1}z_{3} \\ y_{1}z_{2} - y_{2}z_{1} \\ \end{bmatrix} \\ &= \begin{bmatrix} x_{2}(y_{1}z_{2} - y_{2}z_{1}) - x_{3}(y_{3}z_{1} - y_{1}z_{3}) \\ x_{3}(y_{2}z_{3} - y_{3}z_{2}) - x_{1}(y_{1}z_{2} - y_{2}z_{1}) \\ x_{1}(y_{3}z_{1} - y_{1}z_{3}) - x_{2}(y_{2}z_{3} - y_{3}z_{2}) \end{bmatrix} \\ \end{align*} $$

Therefore we obtain

$$ \begin{align*} & \mathbf{x} \times (\mathbf{y} \times \mathbf{z}) + \mathbf{y} \times (\mathbf{z} \times \mathbf{x}) + \mathbf{z} \times (\mathbf{x} \times \mathbf{y}) \\ &= \begin{bmatrix} {\color{red}x_{2}y_{1}z_{2}} {\color{blue} \ - \ x_{2}y_{2}z_{1}} {\color{green} \ - \ x_{3}y_{3}z_{1}} + {\color{orange}x_{3}y_{1}z_{3}} \\ x_{3}y_{2}z_{3} - x_{3}y_{3}z_{2} - x_{1}y_{1}z_{2} + x_{1}y_{2}z_{1} \\ x_{1}y_{3}z_{1} - x_{1}y_{1}z_{3} - x_{2}y_{2}z_{3} + x_{2}y_{3}z_{2} \end{bmatrix} + \begin{bmatrix} {\color{blue}y_{2}z_{1}x_{2}} {\color{magenta} \ - \ y_{2}z_{2}x_{1}} - y_{3}z_{3}x_{1} + {\color{green}y_{3}z_{1}x_{3}} \\ y_{3}z_{2}x_{3} - y_{3}z_{3}x_{2} - y_{1}z_{1}x_{2} + y_{1}z_{2}x_{1} \\ y_{1}z_{3}x_{1} - y_{1}z_{1}x_{3} - y_{2}z_{2}x_{3} + y_{2}z_{3}x_{2} \end{bmatrix} \\ & \qquad + \begin{bmatrix} {\color{magenta}z_{2}x_{1}y_{2}} {\color{red} \ - \ z_{2}x_{2}y_{1}} {\color{orange} \ - \ z_{3}x_{3}y_{1}} + z_{3}x_{1}y_{3} \\ z_{3}x_{2}y_{3} - z_{3}x_{3}y_{2} - z_{1}x_{1}y_{2} + z_{1}x_{2}y_{1} \\ z_{1}x_{3}y_{1} - z_{1}x_{1}y_{3} - z_{2}x_{2}y_{3} + z_{2}x_{3}y_{2} \end{bmatrix} \\ &= \begin{bmatrix} 0 \\ 0 \\ 0 \end{bmatrix} \end{align*} $$